std::shuffle_order_engine
From cppreference.com
Defined in header <random>
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template< class Engine, |
(since C++11) | |
shuffle_order_engine
is a random number engine adaptor that shuffles the random numbers generated by the base engine. It maintains a table of size K
and delivers a randomly selected number from that table when requested, replacing it with a number generated by the base engine.
The following typedef defines the random number engine with one commonly used parameter set:
Defined in header
<random> | |
Type | Definition |
knuth_b
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std::shuffle_order_engine<std::minstd_rand0, 256> |
Template parameters
Engine | - | the type of the wrapped engine |
K | - | the size of the internal table. Must be greater than 0 |
Type requirements | ||
-Engine must meet the requirements of RandomNumberEngine.
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Member types
Member type | Definition |
result_type
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Engine::result_type
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Member functions
constructs the engine adaptor (public member function) | |
sets the state of the underlying engine (public member function) | |
returns the underlying engine (public member function) | |
Generation | |
advances the state of the underlying engine and returns the generated value (public member function) | |
advances the adaptor's state by a specified amount (public member function) | |
Characteristics | |
[static] |
gets the smallest possible value in the output range of the underlying engine. (public static member function) |
[static] |
gets the largest possible value in the output range of the underlying engine. (public static member function) |
Non-member functions
compares the internal states of the adaptors and underlying engines (function) | |
performs stream input and output on pseudo-random number engine adaptor (function) |
Member objects
constexpr size_t table_size [static] |
the size of the internal table, K (public static member constant) |